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Please use this identifier to cite or link to this item: http://hdl.handle.net/123456789/15591

Title: Heuristics for the Creation and Evaluation of Educational Game Software for Children with Dyslexia
Authors: Areej Al-Wabil
Hebah AlGibreen
Amal AlSuwaidan
Keywords: dyslexia; usability;heuristic evaluations; dyslexia; educational games;Specific Learning Difficulties; SpLDs.
Issue Date: 2010
Publisher: To be published in IEEE
Abstract: Abstract— This paper describes an initial set of usability heuristics and guidelines for educational software designed for young children with Specific Learning Difficulties (SpLD), particularly children with dyslexia. We describe how existing usability evaluation guidelines fall short in meeting the needs of children with dyslexia and highlight the heuristics that need to be considered in evaluations of software developed for this user population. We present a set of heuristics that encapsulate the knowledge gained from a series of software development projects involving educational games for children with dyslexia in Arabic-speaking populations. These heuristics are described with reference to concrete design issues in the interactive systems.
URI: http://hdl.handle.net/123456789/15591
Appears in Collections:College of Computer and Information Sciences

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